Fizzie Invades Rocket League
From the desk (he still uses a desk, right?) of Marcus Smith, Creative Director, Sunset Overdrive.
I’m among the millions of people out there who fell in love with Rocket League last year. It’s a game that is easy to grasp, but takes real skill to master. I am no master, but I’m still giddy over the course of an entire match. It’s that kind of big, high-action fun that I relish to counter (and complement!) hours spent in other realistic, gritty, or cerebral gaming experiences. Rocket League is a game high on action and reliant on reflex. It’s all about near-misses and sudden opportunities. In short, Rocket League would naturally fit with the world of Sunset Overdrive. It would be a sport the denizens of Sunset City would eventually create for themselves (if they could only get those damn cars started!).
Therefore, it seemed perfectly fitting when we were approach by the fine people of Psyonix, asking if they could do some Sunset related Garage Items. Since this is Oscar season, I’ll go so far as to say it was an honor even being considered. But seeing what they did with the Overcharge Rocket Boost was especially thrilling. The Overcharge bubbles look and sound great. When the booster is activated, you can hear the firing mechanism from the Ahab gun in Sunset. It’s so good! Hats off to our friends at Psyonix. They did a hell of a job.